![]() You would think after the last two shitty games like Cold War by Treyarch and Vanguard by sledgehammer games, that InfantryWard would have took notes on what not to do and what the community wanted but nope instead InfinityWard is just as incompetent as the other companies. ![]() What’s the point of feedback? What’s the point of asking the Community for feedback if your not willing to listen and implement the changes? What’s the point of a fucking Beta? Next game you guys make scrap the Beta. Your game is trash in the current state, listen to the fucking Community. No Enemy Nameplates: Why remove such a blatantly obvious necessity for arena arcade shooters? Especially with the absurd amount of camera and gun shake, and such poor visibility? I'm not saying we necessarily need nameplates, but we definitely need a better way to differentiate enemies and teammates, especially when teammates behind walls nameplates can be above enemies heads? As per more traditional CoDs have been, suppressors are perfect counters to the traditional mini-map. No Red Dots on Mini-map: You claim to support all playstyles, while saying you don't want to punish players just for shooting their guns, but want to punish people for moving around the map? Does not really make sense to me. ![]() Does not help that the field upgrade is not all that silent either. No matter how much you reduce footstep noise, this issue will not be fixed. Forcing players to play uncomfortably and miserably out of their preferred playstyle. No Dead Silence Perk: Again, not supporting all playstyles here like you said you would be. People select perks that support their playstyles, so making players wait for their perks to activate mid-game, forces them to play uncomfortably and miserably until they get their perks, which at that point, the game has already passed so much time. Perk System Is Not Great: Gradually activating perks just does not work in Call of Duty.
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